Description
C++ Foundation for Creating Mod Menus
Information:
The default color theme is determined by the type of character you are using.
It includes a few preset extension functions, such as:
DRAW_TEXT
DRAW_SPRITE
CREATE_VEHICLE
SET_PLAYER_MODEL
SET_ENTITY_COORDS
Default Controls
Controls C_Open_First = R1;
Controls C_Open_Second = Square;
Controls C_UP = DPAD_UP;
Controls C_DOWN = DPAD_DOWN;
Controls C_LEFT = DPAD_LEFT;
Controls C_RIGHT = DPAD_RIGHT;
Controls C_TabLeft = L1;
Controls C_TabRight = R1;
Controls C_BackClose = Circle;
Controls C_Select = X;
DWORD K_Open = VK_F5;
DWORD K_UP = VK_NUMPAD8;
DWORD K_DOWN = VK_NUMPAD2;
DWORD K_LEFT = VK_NUMPAD4;
DWORD K_RIGHT = VK_NUMPAD6;
DWORD K_TabLeft = VK_NUMPAD7;
DWORD K_TabRight = VK_NUMPAD9;
DWORD K_BackClose = VK_NUMPAD0;
DWORD K_Select = VK_NUMPAD5;
First Upload: November 11, 2024 Last Updated: November 11, 2024