Description
Geographic Data Explorer
Changes
- v1.14 (Nov 5, 2017) - Minor update to address crashing issues on newer game versions
- v1.13 (June 26, 2017) -
- Cleaned up console input interface and input related code * Supports scrolling * Supports different locales and keyboard layouts * Fixed issue with caps lock
- Fixed issue with the camera being instantiated under the map in certain cases
- Re-added support for viewing static prop objects (mistakenly disabled in the previous version)
- Added an option to hide LOD (level of detail) map objects
- v1.12 (May 11, 2017) -
- Camera starts on the player by default (configurable in INI)
- Nearby objects can be dumped to file via a command
- v1.1a (Feb 16, 2017) - Fixed a bug that caused the script to crash when viewing non-drawable objects
- v1.1 (Feb 15, 2017) -
- Added a console interface to make it easier to get detailed information about objects (currently limited to 2 commands! see below)
- Added an option to customize the colour of building/ prop overlays
- Added an option to choose whether to draw all or only the selected object to the screen
- Additional tweaks to camera behavior while in the editor
- Peds and vehicles are now disabled while in free camera mode
- Changed the layout of the onscreen display
Description
This tool provides a way to explore geographic data within the game world.Controls for camera
* Move - **W, A, S, D** * Select/ Enter Editor - **Left mouse** * Toggle console - **T** * Exit - **Right mouse** * Speed boost - **Left shift**Controls for editor
* Move Object - **W, A, S, D** * Set move speed - **Scroll wheel** * Toggle console - **T** * Exit - **Right mouse**List of usable commands
* "?" or "help" - Gets a list of available commands * "reloadconfig" - Reloads all values from the config file * "showtextures" - Prints all nested texture names for the selected object * "dumpobjects" - Dumps nearby objects to nearbyobjects.txtDefault activation key is 'Y', but you are free to change this in the config file
Additional Requirements
- ScriptHook V
- ScriptHook V .NET
Installation
* Create a "scripts" folder in the main folder where GTA V is installed (if not already there) * Place MapInfoTool.dll in the "scripts" folderFirst Upload: November 11, 2024 Last Updated: November 11, 2024
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