Impact of Larger Projectiles on Particulate Matter 1.0

Config


Description


Impact of Larger Projectiles on Particulate Matter

This modification adjusts the size of particle effects generated when bullets impact surfaces.

It includes multiplier options of 2x, 3x, 4x, and 8x, as well as a 0x option to disable the effect.

Users can customize the effect by directly editing the file. Locate the "bullets vs materials" group and modify the last two numbers.

The first number controls the size of smoke particles, while the second number likely influences the size of debris.

Installation:

Replace the file located at update.rpf/common/data/effects/weaponfx.dat

- This modification does not affect particle effects for liquid materials.

- Effects for liquid materials can also be edited within the same file.


First Upload: November 13, 2024 Last Updated: November 13, 2024


0 Comments