True-to-Life Driving Simulator 5 v2.5

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Description


True-to-Life Driving Simulator 5

This mod changes driving physics in GTA V to be as realistic as possible. Physics definitions for every single vehicle have been created from scratch utilizing every single available parameter. Development started on May 13 2015 and took 3 years, 1600+ hours. Driving physics were created for each of the 357 vehicles individually, spending an average of 3.5 hours on each vehicle. Every single change made by this mod has been MEASURED INGAME and CONFIRMED to be working as intended. Hence the long development phase. no assumptions. This mod is based on real-world physics.

Fully Compatible With:

  • GTA V 1.36 - Latest Version

Features:

  • Detailed, Realistic Vehicle Handling
  • Overhauled Vehicle Physics (Suspension, Weight Transfer)
  • Improved Tire Physics for More Realistic Grip and Drifting
  • Revamped Driveable Surfaces with Varied Grip Levels
  • Realistic Suspension Settings (Thanks to Downforce)
  • Increased Effect of Curbs and Bumps on Handling
  • Vehicle Rollover Mechanics Improved for Realism
  • Support for All DLCs Up to Import/Export

Additional Options:

  • "Scaled Topspeed" Version for a More Balanced Driving Experience
  • Option for "Non-ABS" Cars for an Added Challenge

Changelog Highlights (Recent Updates):

  • Version 2.4: Added Gunrunning and Smuggler's Run DLC cars, adjusted downforce for individual vehicles.
  • Version 2.3: Added Virgo Classic (no ABS) variants, improved InversePower settings, created alternative version compatible with GTA V 1.36 (1.0.877), reworked FWD cars and tweaked SUV handling.

First Upload: November 14, 2024 Last Updated: November 14, 2024


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