GTA V Enhanced Movement Mod: Half-Life 2 & CS:GO Style 23.02.02.1

Asi Player


Description


GTA V Enhanced Movement Mod: Half-Life 2 & CS:GO Style

This mod brings the movement mechanics of GoldSrc/Half-Life 1 and Source/Half-Life 2 to GTA V. Bunnyhopping, airstrafing, surfing, wallboosting, swimming, sharking, ducking, and noclip are all fully implemented. You can toggle between HL2 (ABH) and HL1 (bhop) mechanics and gravity.

Everything from sv_gravity and sv_airaccelerate to mouse sensitivity and camera FOV can be tweaked in the config menu.

Collision detection is still being refined, meaning slow on-foot movement and crouch jumping aren't perfect yet.

Default controls:

  • F7 - open/close menu
  • Num5 - enter menu
  • Num0 - exit menu
  • Num2/8 - scroll
  • LCTRL & Q - toggle mod
  • V - toggle noclip

Changelogs:

  • 23.02.02.1 Added view punch
  • 23.01.30.1 Fixed issues with hats and glasses; major improvements to ducking; corrected ABH and airaccelerate behavior; further improvements to ground movement and friction; added a toggle for autojump.
  • 23.01.28.1 Minor code optimizations; added (some) climbable ladders; added a toggle for the velocity display.
  • 23.01.24.1 Added footstep sounds; added fall damage; added HL2DM style viewmodel lag; added an option to make all walls double sided; accurately converted the jump boost from 2006 HL2 for the Old Engine Jump Boost option; added more options and comments to the .ini.
  • 23.01.20.1 Moved the Golf Club viewmodel down a bit; improvements to velocity retention when landing.
  • 23.01.17.1 Added attachment support on top of moving vehicles; added support for rocket jumping.
  • 23.01.16.2 Fixed issues with AI targeting; viewmodels now disappear when you die.
  • 23.01.16.1 Added weapon viewmodels.
  • 23.01.15.1 Water physics now accounts for waves; the toggle keybind now works even if Display Statistics is off; movement types have now been combined into a single Jump Mode option (bhop, jump boost, or ABH); ducking will now actually make the player crouch; getting into cover will no longer break shooting; fixed Half-Life 1 view bobbing speed; added options into the .ini to apply presets at startup; added a mixed jump type for both bhop and ABH; added an option for drawing a crosshair; added an option to make the velocity display only count horizontal speed.
  • 23.01.12.1 Added water physics; major improvements to collision; added Physics Steps option; accurately converted friction and ground acceleration; converted the view bobbing from Half-Life 1; added Counter-Strike Surf/bhop preset.
  • 23.01.10.2 Added missing dependencies.

First Upload: November 11, 2024 Last Updated: November 11, 2024


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