Evade Bullets 1.3

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Description


Evade Bullets

Installation
Put Shootdodge.dll and Shootdodge.ini into your "scripts" folder. You will need the latest ScriptHookV and ScriptHookVDotNet.

Controls
J - Toggle Shootdodge

The control can be edited via the .ini file.

Controller also works if you press AIM + JUMP and its enabled in your ini file

Settings
Forces in the game are inconsistent and work differently among different game versions and computers so you might have to fine tune these to your liking. You can change how slow (time_scale) and how far/high you jump (jump_force_forward/jump_force_upward) You can also make enemies accuracy worse with (lower_enemy_accuracy) with shootdodge.

About
Shootdodge/bullet time mechanic from Max Payne 3

Changelog
1.0
- Initial Release

1.1
- Added more settings to ini file to adjust timescale and jump forces

1.2
- Added controlller option (press aim + jump to shootdodge) in ini file
- Added lower enemy accuracy option in shootdodge

1.3
- Fixed an issue where the game would crash when the player landed
- Configured the default values in the configuration file to be more like Max Payne 3


First Upload: November 12, 2024 Last Updated: November 12, 2024


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