Description
Enhancing the Zombie Apocalypse Mod Experience
*Put all of my files in scripts folder. (gta5 main directory)
Prototype: Grand Theft Auto Zombie 0.25a
This mod feature fixes many bugs in the prototype and makes improvements. After the domestic release, now share to the global netizens.
1 added bodygurads. They can auto attack zombies.
2 added bomber. Stay away from them.
3 added killcounter. It is not necessary.
4 When enable this mod, all your weapons will be removed. You will get radom weapons.
5 added broken traffic.
6 added zombie sounds.
7 Old version bugs: The protagonist/bodyguards gets in the car and becomes a zombie. Now it is fixed.
8 you can press y to enable/disable blackout mode.
9 You can choose before or after an outbreak (torch.cs).
after: put torch.cs in scripts folder.
before: just remove torch.cs.
10 Added some zombie action
11 Added the sound effects of broken Windows when zombies jump
12 Zombies will drop weapons
13 added radom events (npc)
14 added zombie dogs.
15 Add zombies jumping off the car (details).
16 when blackout mode enabled, The vehicle's lights will still shine.
17 Zombies run to you at a certain distance
18 added weaponback.dll. hot key is t
This is a improvement project for zombie mod. I didn't create the original. I just made improvements. It took me a lot of time. Hope you like it. This is my second mod.
You can edit zombieimprovement.cs with notepad The default button is y. I changed it to f6.
scripthookv (latest)
scripthookvdotnet (latest)
Can report bugs to me.
Please leave your comments. thanks for your support!
First Upload: November 12, 2024 Last Updated: November 12, 2024