Robocop's AUTO-9 Weapon 2.0

Handgun


Description


Robocop's AUTO-9 Weapon

*Update 2.0 *New texture mapping "original w_pi_appistol gun texture was used" with grooves in paint! * In improved 3D model, original file found at: C:\Program Files (x86)\Rockstar Games\Grand Theft Auto V\mods\update\x64\dlcpacks\patchday8ng\dlc.rpf\x64\models\cdimages\weapons.rpf\ *Converted by me Adriano José Teodoro "Teoadrianoj" *Caution!!! In my game I presented an internal conflict with script "Gangsta Style Franklin 1.4" oriv that shot animation of weapon firing mechanism; at the moment I only use GangsterAim.asi for npc and other players *The installation continues in the same place even in the version of game 1.41 *For the Robocop fan friends I say that I'm still working on updating Robocop's armor, using as reference my Robocop Hot Toys. Or that another mod's creator might give us a ped of the 1987 Robocop ok! Update of the weapon model Auto Robocop Gun By Adriano José Teodoro according to images. Correction gun collision, aim and fist! Soon we can have the Robocop model wait! Hello friends Robocop fans, I'm Adriano and I bring you the weapon of legend. The weapon that helped immortalize this character that is idol of many as I am. The weapon is the Auto 9, a Bereta that was adapted and that was more robust to fit the character of fiction. They said in the director's comments that this weapon brought problems for recording because it had to be imported and this weapon was not allowed in American territory. The shooting training scene was certainly set in the minds of the boys and girls of the day. I still watch the movie enjoying every detail of this scene .... "for the most observant, if they are like me they must have seen the wires pulling the mechanical holster of the gun into Robocop's leg." I could remember for hours all this badly we go to the installation, remembering that although there are several models on the internet I needed 3 that I chose their best parts to compose the weapon. In addition I still had to model some things and others even with my little free time! So I apologize for some flaws, starting with the simple detail that the original weapon does not have the same proportions as Auto 9 but is the one closest to the trigger mechanism. Unfortunately even the original gun is not compatible with script that lets Franklin shoot using only one hand, the moving part of the gun shifts as it should not be. Place of installation: C:\Program Files \ x64 \ models \ cdimages \ weapons.rpf \ Replace the mod files with the original ones, remembering that I have not tested on other patch days because my game worked normally updated with dlc Biker's. Obs :. The position of the weapon may vary as Ped's switch since each creator has possibly used its configuration and adjustments in the skeleton of the characters available. My Auto 9 was set to the position of the original weapon w_pi_appistol. Many thanks for downloading my mod's and watching my videos on yotube. I am waiting for the possibility of modeling the Robocop Character using my Robocop Hot Toys as a reference. Or that another mod's servant might give us a ped of the 1987 Robocop ok!
First Upload: November 12, 2024 Last Updated: November 12, 2024


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