If you have any questions about the installation process or the mod itself, you can ask them in the comments section below. We'll be happy to help!
It includes detailed instructions on how to install the mod, as well as information about its features and benefits.
Thank you for visiting our website. We hope you find the mods you're looking for and have a great time playing GTA 5!
This mod adds some of the MkII weapon components (muzzle brakes, holographic sight, thermal/night vision scopes) to normal weapons.
Installing STEP 1:
Place "morecomponents" folder in:
Your GTAV Folder\mods\update\x64\dlcpacks\
STEP 2:
Find dlclist.xml with OpenIV, should be in:
Your GTAV Folder\mods\update\update.rpf\common\data\
Enable edit mode, right click on dlclist.xml and select edit.
Find the last ... node & add "dlcpacks:/morecomponents/" below it. (without quotes)
STEP 3:
Save the file, leave edit mode and enjoy the mod.
Additions Micro SMG (WEAPON_MICROSMG), SMG (WEAPON_SMG) - Holographic Sight (COMPONENT_AT_SIGHTS_SMG)
- Muzzle Brakes (COMPONENT_AT_MUZZLE_01 to COMPONENT_AT_MUZZLE_07)
Assault SMG (WEAPON_ASSAULTSMG), Combat PDW (WEAPON_COMBATPDW) - Holographic Sight (COMPONENT_AT_SIGHTS_SMG)
Machine Pistol (WEAPON_MACHINEPISTOL) - Muzzle Brakes (COMPONENT_AT_MUZZLE_01 to COMPONENT_AT_MUZZLE_07)
Mini SMG (WEAPON_MINISMG) (v1.1 and above) - Suppressor (COMPONENT_AT_PI_SUPP)
- Muzle Brakes (COMPONENT_AT_MUZZLE_01 to COMPONENT_AT_MUZZLE_07)
Pump Shotgun (WEAPON_PUMPSHOTGUN), Assault Shotgun (WEAPON_ASSAULTSHOTGUN), Bullpup Shotgun (WEAPON_BULLPUPSHOTGUN) - Muzzle Brake (COMPONENT_AT_MUZZLE_08)
Heavy Shotgun (WEAPON_HEAVYSHOTGUN) - Holographic Sight (COMPONENT_AT_SIGHTS)
- Muzzle Brake (COMPONENT_AT_MUZZLE_08)
Assault Rifle (WEAPON_ASSAULTRIFLE), Advanced Rifle (WEAPON_ADVANCEDRIFLE) - Holographic Sight (COMPONENT_AT_SIGHTS)
- Muzzle Brakes (COMPONENT_AT_MUZZLE_01 to COMPONENT_AT_MUZZLE_07)
Carbine Rifle (WEAPON_CARBINERIFLE), Special Carbine (WEAPON_SPECIALCARBINE), Bullpup Rifle (WEAPON_BULLPUPRIFLE) - Holographic Sight (COMPONENT_AT_SIGHTS)
MG (WEAPON_MG), Combat MG (WEAPON_COMBATMG) - Holographic Sight (COMPONENT_AT_SIGHTS)
- Flashlight (COMPONENT_AT_AR_FLSH) (v1.1 and above)
Sniper Rifle (WEAPON_SNIPERRIFLE), Heavy Sniper (WEAPON_HEAVYSNIPER) - Night Vision Scope (COMPONENT_AT_SCOPE_NV)
- Thermal Scope (COMPONENT_AT_SCOPE_THERMAL)
Marksman Rifle (WEAPON_MARKSMANRIFLE) - Muzzle Brakes (COMPONENT_AT_MUZZLE_01 to COMPONENT_AT_MUZZLE_07)
To Mod Developers You can see if someone has this mod installed by a
DLC::IS_DLC_PRESENT(MISC::GET_HASH_KEY("morecomponents")) check and provide a different list of weapon components.
Changelog 1.1: Mini SMG: - Added Suppressor (COMPONENT_AT_PI_SUPP)
- Added Muzle Brakes (COMPONENT_AT_MUZZLE_01 to COMPONENT_AT_MUZZLE_07)
MG, Combat MG: - Added Flashlight (COMPONENT_AT_AR_FLSH)
Credits to HeySlickThatsMe for their suggestion.
Notes - This DLC was made for a RAGEMP project first but after realizing it also "works" (there are issues, keep reading) with SP, I decided to release here as well. What this means is there are probably compatibility issues with other weapon .meta mods.
- This DLC was tested with GTAV version 1737/1.48, can't say anything about it working with previous versions.
- Holographic Sights are adjusted for vanilla weapon models, they might look weird on different models.
- Looks like these components aren't saved (at least on my tests), so you'll have to apply them again after loading a save.
- New components aren't available in Ammu-Nation. You'll have to apply them with a mod, the issue here is I didn't see any mods/trainers with component name input so you might have to wait until someone adds that to their project.
- Future GTAV updates might break this DLC, I'll most likely update it when that happens.
- Other than keeping it working with new GTAV versions, I won't provide any support.