If you have any questions about the installation process or the mod itself, you can ask them in the comments section below. We'll be happy to help!
It includes detailed instructions on how to install the mod, as well as information about its features and benefits.
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HERE This mod is part of my
Real | RAGE project, you can find it here:
CLICK Real | RAGE ™ is a mod family which currently contains Real | RAGE V ™ and Real | RAGE RED ™.
The goal of the Real | RAGE ™ mod family to enhance the games made by Rockstar Games with RAGE game engine.
REAL | RAGE MODS Real | RAGE - The GTA V Enhancer Real | RAGE Graphics Enhancer Real | RAGE Graphics Enhancer L|ite Real | RAGE Weapons and Damage Enhancer Real | RAGE 4K Water Overhaul Real | RAGE - Vehicles Enhancer INSTALL There are two OIV installer files in the install folder,
weapons and
extras.
- If you need the full
Real | RAGE experience, install both.
-
Weapons contains: enhanced weapons and brawling.
-
Extras contains: pickups-blood-dispatch-bullet impact-euphoria enhancements, vehicles and more materials shoot through, nerfed cops-swat-army, gangs hate each others and cops (gang fights), cops are patroling on foot and with cars, more people on beaches and on promenades, cops-swat-army are using lights on their weapons in dark;
Manual installation option is available.
DETAILED INSTALLATION INSTRUCTIONS AND INFORMATIONS IN THE README FILE! You can read the readme file online before you download the mod:
Readme FEATURES - All weapons and vehicle turrets are enhanced;
- Vehicles and more objects/materials can be shoot through;
- Damage of weapons and ped’s health has been balanced, cops are tougher, small caliber pistols has lower headshot damage, sometimes peds needs 2 shots to the head to be fatal, cops needs 2 shots mostly, and SWAT helmet needs 3 or 4 shots;
- Silencers are not affecting the damage and the range of the weapons;
- The weapons will not be more accurate when you zoom in;
- Semi-automatic weapons works like they should, you need to click (pull the triger) before every shot;
- Improved bullet impact visuals;
- All weapons has unique range, recoil, rumble and accuracy;
- All weapons’s muzzle flash and smoke, force, zoom and FOV has been adjusted;
- Increased the zoom of the weapons and added zoom to weapons wich ones doesn’t have originally;
- Adjusted the firerate and reload time of all the weapons;
- You can use more weapons in vehicles;
- Firework launcher reworked: fast rockets, fast reload, detonation on high altitude, bigger effects… so you can make more spectacular fireworks!
- You can shoot down planes flying on high altitude with homing launcher;
- Now you can detach the scopes of the sniper rifles with a trainer (except marksman rifle);
- Enhanced ragdoll, body physics and reactions (euphoria);
- Added a description to the installation guide to make peds suffer when critically injured instead of die immediately;
- Pickups are not glowing and you have to press action button to pick them up; smaller pick up radius (you have to stand next to them to pick them up);
- Peds drop nothing when they die;
- Adjustments for blood effects: no blood mist on body shot, only on headshot, added headshot exit wound, no blood mist on dead bodies (only on headshots);
- Gangs hates each others, domestic animals likes the player, and some more relationships tweaks;
- Tweaked fist and melee fights, no more kicking with melee weapon in hand;
- Tweaked dispatch: adjusted cop’s, ambulance’s and fire dept.’s spawn time; hidden evasion times are halved on 1 and 2 stars; more cop car types will spawn; female cops are comming for you! ????; police motorcycles will spawn at wanted level 1, 2 and 3; now deputys are comming with sheriff jeeps too not just the SWAT;
- Cops, SWAT and army now reacts to when their comrades gets shot;
- Cops, SWAT and army are now less accurate when firing at you;
- Now cops are not firing at you from police helicopter (police helicopters are now just for searching, following and showing your position with reflectors);
- SWAT has flashlight on their guns; cops has flashlight on their pistols;
- Adjusted the combat behaviour and accuracy of the AI;
- Adjusted the driving/pursuit behaviour of police, swat and army;
- No wounds, blood and bullet holes on protagonists;
- More wounds visible/appears on peds;
- Explosions and explosives are reworked to be a bit realistic;
- The minigun now sounds like an A-10 Warthog… BRRRRRRRRRRRRRT…. ????
- …and much more!
SUPPORTERS TedeBear1E1
Thank You!
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If you make a video with/about this mod, please link the mod's page at least in the video's description!
Do not claim you made this mod and don’t upload and/or alter it without my permission!
© 2020 Gábor Sikó (Real_Gabe)
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Release notes
v3.2.0 (11/15/20) compatibility: 1.0.2060.1 | 1.52
GENERAL CHANGES
- Made compatible with the new game version (1.0.2060.1 | 1.52);
CHANGES IN THE WEAPONS INSTALLER - Adjusted the range of the shotguns;
- Adjusted the fire rates of the pistols;
- Adjusted the range of the stun gun;
- Combat pistol is now shooting one bullet instead of 3 (back to vanilla behaviour);
- Increased a bit the damage of the carbine rifle, the assault rifle and their MKII variants;
- Increased rocket explosion visuals (biger smoke, fire ball);
- Adjusted the accuracy of the sniper rifles;
CHANGES IN THE EXTRAS INSTALLER - Adjusted the combat behaviour and accuracy of the AI;
- Adjusted the driving/pursuit behaviour of police, swat and army;
- Adjusted the altitude of the police helicopter;
- Now all police weapons has flashlight;
- Now police has new weapons – cops: pistol MKII, combat pistol, pump shotgun MKII | Swat: carbine rifle MKII with attachements;
CHANGES IN THE OPTIONAL MODS - No changes were made;
KNOWN ISSUES - The muzzle flash light still appears when the weapon has suppressor on;
- The muzzle flash light is not appearing in the Rockstar Editor, nor in the rendered video;
OLDER RELEASE NOTES IN THE README FILES!