If you have any questions about the installation process or the mod itself, you can ask them in the comments section below. We'll be happy to help!
It includes detailed instructions on how to install the mod, as well as information about its features and benefits.
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Built for 2545 from 1.0 to 1.8.
Version 1.9 Built for 2699 or later.
Details
This mod will modify entire weapon feed system, fire rate and ammo capacity, while trying to keep all default weapon features. Next will be vehicle weapons.
About
Are you ever think about gun fire rate? If you are, there must be boring. Slow, poor, etc... Whatever you do, I see someone like you want at least a mod for gun fire rate.
If you wish to install to "mods" folder, you will need at least file mpsecurity\dlc.rpf and update.rpf. To do that, you will apply ASI Loader and OpenIV.asi. While in-game,
a trainer is also required to spawn weapons. Wish there's a trainer can upgrade the Tear Gas Launcher.
Changelog
Version 1.0 - Build 253 Official Release - Unfinished for "The Contract" Weapons.
Version 1.1 - Build 262 Fixed for "The Contract" Weapons.
Version 1.2 - Build 281 Able to pickup ammo from dropped weapons.
Version: 1.3 - Build 328 Able to win multiply points 1x, 2x and 3x from Shooting Ranges.
Version: 1.5 - Build 359 Fixed some wrong ammunation for Mark II Weapons.
Version: 1.7 - Build 385 Fixed wrong ammunation for Heavy Sniper Mark II. All Weapon Finishes can now be equipped.
Version: 1.8 - Build 396 Fixed Heavy Revolver Mark I to Mark II Upgrade. Homing Launcher targeting is eventually fixed.
Version: 1.9 - Build 400 Built for Version 1.0.2699.
Version: 2.0 - Build 500 Added Briefcases, RPG Stinger, fixed ammunation for EMP Launcher. If Version 1.9 or older is installed, you should remove "mpsecurity\dlc.rpf".
Contents (Version 1.3 - Current)
*Adjusters are removed from package file. It stills required to install the mod. If not, it may crash the game or not load weapon model properly.
For adjusters you will need (recommend at least):
Packfile Limit Adjuster by alloc8or Heap Limit Adjuster by hydrogen-cfx Heap Adjuster by Dilapidated Weapon Limits Adjuster by alexguirre Special:
- Added cut Weapon "Tear Gas Launcher" aka Smoke Grenade Launcher. Carry on Heavy Weapon Slot, next to Grenade Launcher.
- Only 20 Weapons are able to available on a weapon slot. Metal Detector is moved to Heavy Slot.
- Digiscanner is moved and available to use on Heavy Slot. Note is still compatible to play mission "Chasing The Truth".
- RPG "Stinger" is added to Heavy Slot, next to RPG.
- Added 2 Briefcases.
- Multilingual Additional Text for unnamed Weapons.
- Added Weapons
+ Digiscanner (weapon_digiscanner)
+ Tear Gas Launcher (weapon_grenadelauncher_smoke)
+ Briefcases (weapon_briefcase, weapon_briefcase_02)
+ RPG Stinger (weapon_stinger)
Instructions
- Download and paste
at least ScriptHookV.dll to directory
- Download and install
OpenIV. Don't forget enable "ASI Loader" and "OpenIV.asi". Install to mods folder is recommended.
- Download the oiv package as I uploaded here and install using OpenIV. This package will modify:
+ mpsecurity\dlc.rpf & update.rpf (Version 1.0 - 1.8)
+ mpsum2\dlc.rpf & update.rpf (Version 1.9 - Current)