Malfunctioning Firearms: Marksman Rifle, Heavy Shotgun, Snowball, and Others 2.1

Config


Description


Malfunctioning Firearms: Marksman Rifle, Heavy Shotgun, Snowball, and Others

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More exciting content is on the way! I plan to transform the Pump Shotgun into a PULLING weapon and address many of the current issues!
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This mod keeps things simple. It makes certain weapons overpowered or glitchy by:
- Increasing or decreasing damage
- Accelerating fire rate
- Boosting force
- Amplifying explosive effects
- Extending range
- Adding a touch of hilarity
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CHANGELOG
2.1
Fixed several crash issues
Fixed BatchSpread for the Heavy Shotgun & Marksman Rifle
2.0
Fixed title
Resolved several game-breaking issues
Added video
Added screenshot
Increased Firerate of Railgun (Credit to Crankv2 for teaching me how to change firerate, Thanks!)
1.5
Fixed several game-breaking issues
1.0
Launched
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INSTALLATION
[PRE. You need OpenIV]
1. Navigate to "update\x64\dlcpacks\mpchristmas2\dlc.rpf\common\data\ai". Replace the weaponsnowball.meta file.
2. Go to "update\update.rpf\dlc_patch\spupgrade\common\data\ai". Place the weaponrailgun.meta and weaponhatchet.meta files.
3. Navigate to "update\update.rpf\dlc_patch\mplts\common\data\ai". Replace the weaponmarksmanrifle.meta and weaponheavyshotgun.meta files.
4. Go to "update\update.rpf\dlc_patch\mplts\common\data\ai". Replace the file weaponanimations.meta.
5. Launch the game (May crash on the first launch). The Snowball, Hatchet, Marksman Rifle, Heavy Shotgun, and Railgun will all exhibit glitchy behavior.
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REQUIREMENTS
NativeTrainer
------------- OpenIV.asi
------------- ASI Loader
------------- ScriptHookV ---------------------------------------
KNOWN ISSUES
Occasional crashes due to "invalid placement" (typically caused by excessive speed or awesomeness). Doesn't work when the vehicle is facing away from you.
Weapons may clip through the ground. ---------------------------------------------------


First Upload: November 13, 2024 Last Updated: November 13, 2024


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