If you have any questions about the installation process or the mod itself, you can ask them in the comments section below. We'll be happy to help!
Installation:
It includes detailed instructions on how to install the mod, as well as information about its features and benefits.
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Description
This modification will modify the Assault Shotgun in various ways described below.
This is the first part (or the first weapon) of a global weapon overhaul project. I'm aiming for a modular, per weapons approach. Stay tuned for more.
This modification was created in first person, for first person, even if it should remain perfectly acceptable in third.
I'm always looking for feedback, especially for the first releases, so feel free to do so in the comment section.
Stronger vertical recoil.
Bigger and randomized muzzleflashes, the weapon will not produce muzzleflashes all the time. Sometimes smoke, sometimes a flash.
The weapon will produce light when fired, that effect was already present in the base game, but the values were so low it was barely noticeable, tweaked them to illuminate the surroundings better during nighttime.
Extended magazine (32 rounds drum magazine) installed by default on the weapon.
Slower reload speed.
Michael Bay-like impact effects, to reinforce the feeling you're shooting with something powerful, might change in the future based on feedback.
Considerably altered the rate of fire, the weapon will shoot faster.
Doubled the amount of the effective range of the weapon.
How to install
Start OpenIV
Navigate to Grand Theft Auto V \ update \ update.rpf \ common \ data \ ai
Activate edit mode
Replace (you can just drag and drop) weapons.meta, weaponcomponents.meta, weaponanimations.meta with the ones coming in this archive
Disable edit mode
Enjoy !
If you fuck something up the original files are included in the archive, just in case. Or if you simply want to uninstall.
Changelog
1.0 - Initial Release
Last notes
If you plan to include this mod in your mod or straight use some of these values, feel free to, but drop a little credit somewhere. Thanks. It doesn't look like much but it does take time. Mostly because the game has to be relaunched at every single, tiniest tweak.
First Upload: May 15, 2015
Last Updated: February 25, 2022