If you have any questions about the installation process or the mod itself, you can ask them in the comments section below. We'll be happy to help!
Installation:
It includes detailed instructions on how to install the mod, as well as information about its features and benefits.
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CREATE A BACK UP OF WEAPONS.META AND WEAPONCOMPONENTS.META BEFORE INSTALLING
Changes in v2.0:
- Added optional installs for normal pump shotgun, sawed-off shotgun, and sawed-off shotgun luxe
- Changed damage type from punch_kick to rubber
- Renamed components to easier to remember names
Tired of beanbag shotgun mods that convert the entire weapon to non-lethal or mods that don't allow you to change tints of your weapon loadouts? Then this is your solution!
There are varying install packages that are for differing models. All of these models are interchangeable, so if rename one of these models to another of these the weapon should still function as intended since they share animations. These models are:
W_SG_PUMPSHOTGUN
W_SG_PUMPSHOTGUN_LUXE
W_SG_SAWNOFF
W_SG_SAWNOFF_LUXE
The new components must be added to the weapon through a trainer of config file, they ARE NOT available for purchase in Ammunation. The component names for all variations of the mod are:
BEANBAG_GREEN
BEANBAG_PINK
BEANBAG_YELLOW
BEANBAG_ORANGE
To add a component through simple trainer (trainerv) use the "spawn weapon attachment by model name" option in the weapons menu.
To add it through a loadout file add it as if it's a normal component.
Install this mod with OpenIV's Package Installer. It's installation method should allow it to be compatible with all weapon handling mods. However, this also means it cannot be uninstalled through a package and must be done uninstalled by replacing the files it modifies: weapons.meta and weaponcomponents.meta
First Upload: June 02, 2021
Last Updated: June 06, 2021