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This mod adds 5 new vehicle weapons with custom rocket models rates of fire, explosions and real names
I have replaced the standard gta v vehicle weapon with the customs, If you want to use them on custom models you have downloaded just assign
their weapon hash into the handling meta for your custom models.
Paveway 2 and hellfire missles will destroy tanks in 1 shot
Sidewinder are good for air to air fighting
Tiayan rockets are superfast to devestate ground and air targets
Kedge is just a tank shell made from a kedge missle
Weapon number 1 Tianyan rocket pods
Replaces model w_am_case.ydr
weapon hash VEHICLE_WEAPON_TIANYAN_ROCKET
Uses tianyan rocket model, medium speed rocket with very high rate of fire, uses rpg explosion
Weapon number 2 AIM-9 Sidewinder
Replaces model w_am_brfcase.ydr
weapon hash VEHICLE_WEAPON_SIDEWINDER_ROCKET
Uses sidwinder missle model, high speed, medium to long range, small explosive payload suited for air to air.
Weapon number 3 AGM-114 Hellfire
Rplaces model w_am_baseball.ydr
weapon hash VEHICLE_WEAPON_HELLFIRE_ROCKET
uses hellfire missle model,medium to high speed, large explosive payload uses custom explosion and explosion effects
Weapon number 4 Paveway-11
Replaces model w_ex_birdshat_hi.ydr
weapon hash VEHICLE_WEAPON_PAVEWAY_ROCKET
uses paveway missle model, medium speed slow speed, large explosive payload with same explosion effects as hellfire
Weapon number 5 Kedge tankshell
Replaves model w_am_digiscanner
weapon hash VEHICLE_WEAPON_KEDGESHELL
Used as a weapon for tanks just changes the model
Installation
These go into the update.rpf
Copy and replace
global.gxt2 into Grand Theft Auto V\update\update.rpf\x64\data\lang\american_rel.rpf\
Copy and replace
weapon.meta into Grand Theft Auto V\update\update.rpf\common\data\ai
Copy and replace
explosionfx.meta into Grand Theft Auto V\update\update.rpf\common\data\effects
Copy and replace
handling.meta into Grand Theft Auto V\update\update.rpf\common\data
(This is just assigning the weapon hash names into the standard gta v vehiclesif you have handling mods installed you can just
copy the weapon hashs into the specific vehicles of your choice instead of replacing the handling file)
These go into the Heists dlc.rpf
Copy and replace
Explosion.meta into Grand Theft Auto V\update\x64\dlcpacks\mpheist\dlc.rpf\common\data
and handling meta into Grand Theft Auto V\update\x64\dlcpacks\mpheist\dlc.rpf\common\data
(This is just assigning the weapon hash names into the standard gta v vehiclesif you have handling mods installed you can just
copy the weapon hashs into the specific vehicles of your choice instead of replacing the handling file)
These go into you newest patchday_ng rpf
The models and textures go into
(eg) Grand Theft Auto V\update\x64\dlcpacks\patchday4ng\dlc.rpf\x64\models\cdimages\weapons.rpf\
(eg) Grand Theft Auto V\update\x64\dlcpacks\patchday8ng\dlc.rpf\x64\models\cdimages\weapons.rpf\
(eg) Grand Theft Auto V\update\x64\dlcpacks\patchday9ng\dlc.rpf\x64\models\cdimages\weapons.rpf\
Models are from Battlefield 4