San Andreas Medical Response Kit 1.1
Add-On Car Emergency Truck Vanilla Edit Featured SUV Aircraft Fictional HelicopterDescription
San Andreas Medical Response Kit
A complete overhaul of emergency medicine in San Andreas, with entirely new ideology behind it, new peds, new lore-friendly vehicles for every purpose, scratch-made parts, seamless blend into game world with map edits, vehicle spawners, dozens of handcrafted ambient scenarios and improved emergency dispatch system for EMS. Full info, content overview, detailed installation guides, credits and disclaimers can be found in **Manual.pdf** inside the mod package. Please leave your feedback, bug reports and support requests in comments or in our Discord server, we'll appreciate that!Spawn names:
AMBULANCE AMBULANCE2 EMSSTALKER EMSCOMET EMSSWIFT S_M_M_PARAMEDIC_01 S_M_M_PARAMEDIC_02 WEAPON_MEDBAG PROP_MED_STRETCHER PROP_MEDBOX PROP_MEDBAGInstallation instructions:
1. Install all **dependencies**. 2. Install content from 'Install' folder, following detailed instructions in **Manual.pdf** OpenIV users can benefit from semi-automated installation procedure by using included .oiv packages. Codewalker users will have to do some .meta file editing.Dependencies:
Improved **gameconfig.xml** Heap Adjuster Packfile Limit Adjuster Weapon Limits AdjusterRecommended additions:
SirenSetting Limit Adjuster 2.0 or higher for better emergency lighting effects and patterns. MRSA Pack makes use of its new 32 siren bones feature. Dynamic Lighting System for greater control over lighting patterns and siren tonesChangelog:
1.1 - Released FiveM version - Included mapping templates for livery creators - Fixed stretcher prop alignment for Ultimate Backup paramedics - Improved ped _02's .ymt configs - Improved the texture of Comet wig-wags - Added optional lights configuration with smaller coronas - Streamlined prop naming - Fixed DLS configs - Fixed formatting and typos in ManualCredits
Nacho - Custom assets, compilation, texture work, assembly, peds, map edits w/ aka. Weeby - Custom assets, compilation, texture work, assembly, ambient events, sounds TGStig - Speedo Express model Fenton - Original Swift model edits 11john11 - Roof antennas Crizby - Liveries, textures AlexanderLB - Decals, texturesSpecial thanks to:
LoreHub community for support, feedback, beta-testing and being good boys lately dexyfex and other Codewalker contributors, researchers and developers Monky for his sound research and documentation If you like our work and want to support me, please consider donating **here at Boosty**. Unfortunately this seems to be the only service that's currently working in my country. My apologies for the inconvenience and huge thank you for any support.First Upload: November 12, 2024 Last Updated: November 12, 2024
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