Experience GTA IV Driving Physics in GTA V 1.0
HandlingDescription
Experience GTA IV Driving Physics in GTA V
This mod changes:
- - Top speeds and acceleration of all cars (+DLC cars) to realistic (Adder = Veyron - 407 Km/h etc.)
- - Weight of all cars (+DLC cars) to more realistic
- - All have cars physics similar for that from GTA IV (+DLC cars)
- - Reworked all bikes physics for more realistic suspension
- - Speed of submersible and boats
- - Increased deformation for all cars (+DLC cars)
- - Increased durability of all cars (+DLC cars)
- - Disables aircraft and chopper turbulences.
Mod replaces handling.meta file.
You need:
- - OpenIV 2.6
- - OpenIV Asi Plugin (installed thru OpenIV)
- - Lastest Scripthook
- - And your skills in modding :P
1. Open OpenIV 2. Go to update > update.rpf > common > data 3. Enable edit mode 4. Replace handling.meta that I provided.
Changelog:
v1.0
- - Added cars from new DLC
- - Cars from DLC have now Real Top Speeds/Acceleration/Suspension
v0.8
- - Added cars from new DLC (Ill Gotten Gains Part II)
- - Cars from DLC have now Real Top Speeds/Acceleration/Suspension
v0.7
- - Added missing cars (blista2,dukes,dukes2,gauntlet2,marshal,dominator2)
- - Now the cars speed up like real ones. Reworked Acceleration on all cars.
- - Reworked Top Speeds. Now all cars reach final gear.
- - Reworked suspension for (blista2,dukes,dukes2,gauntlet2,marshal,dominator2)
- - No more 2 versions of deformation (there will be only one 2xdeformation becouse i dont have time for doing another version)
v0.4.1
- - Included all cars from new DLC "I'll Goten Gains" (Version without 3x damage and Real Top Speed)
v0.4
- - Included 2 versions of deformation (2x and 3x)
- - Increased top speed for all cars (+DLC) (warning : watch out for super cars like Adder after all mods from LSC. it is very very faster after that :DDD (stock 407km/h)
- - Disabled turbulence for choppers
- - Reworked mass for couple of cars
- - Softer suspension for Dubsta2 and Mesa offroad
- - Reworked fDriveBiasFront for couple of cars (mostly changed for 4x4)
- - Increased number of gears in super cars
- - Decreased fInitialDragCoeff for all cars ( better aerodynamics)
v0.3
- - Now works with all patches
- - Increased deformation (x3) for all cars + (DLC) (More like GTA IV)
- - Increased speed of submersible and boats.
- - Rebalanced mass for all cars (+DLC) and couple of bikes
- - Rebalanced acceleration and top speed for all cars (+ DLC) (may be not visible too much [work in progress])
- - Reworked suspension for Dubsta 6x6,Dubsta,Blade,Landstalker
v0.2
- - Repaired crash at loading
- - Disabled turbulence for aircrafts
- - Fixed bikes wheele
First Upload: November 16, 2024 Last Updated: November 16, 2024
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