Replaces Sultan at: V\mods\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\
Also available as add-on.
[Changelog]
Version 1.1
Added a dirt mapping (Not the best, but it will work for now)
Created some bump maps for some textures.
Improved some textures.
Version 1.2
Fixed STi texture on last bumper.
Removed bumpmaps because it looked bad in game.
Version 1.3
Added some more HQ logos because i can.
Fixed the handling a little bit, now has less body roll.
Improved the door sills.
Version 1.4
Fixed some weird looking badges.
Improved engine textures, no longer as matte-looking.
Fixed lights disappearing at crashing.
Improved some collisions.
Other small improvements.
Version 1.5
Added 3 more tuning parts, 1 bumper, 1 paintable cage (secondary color), and new racing seats (set as part roof because we didnt get it working in any other way)
Improved the handling a little bit more.
Improved mirrors
Version 1.6
Fixed dials texture
Don't remember but probably some other small things...
Version 2.0
Changed many materials to look better, new screenshots coming up as soon as possible.
Wheels are now paintable using Paint:4 (Wheel paint in trainers).
Fixed broken vertices.
Added 5 exhausts as tuning options, for the more JDM Style drivers.
Improved mirrors even more, they are REAL mirrors this time!
Player now enters the car normally without bugs, just like he enters from left side. Thanks to Kizacudo for this!
Version 2.1
Just minor changes to make the driving experience better. (including LODs)
I also changed the add-on files name to zievs013, to indicate this is my 13th release.
Next update should be the final update for this vehicle, and i can finally move on to other projects.