GTA 5 Shader Extraction and Modification Tool 1.1.1

Developers


Description


GTA 5 Shader Extraction and Modification Tool

This tool is designed to batch unpack shaders in ".fxc" files located in "update/update.rpf/common/shaders".

This tool can help you view the .o shaders details.

This tool can help you decompile the .o shaders.

Change Log

1.1.1

  • Fixed decompile argument (woops)
  • Removed old version from converted folder.

1.1

  • Added the ability to repack shaders into the fxc files with the -P argument.
  • Moved the unpack functionality to the -D argument.

Requirements:

.NET 4.5

Usage:

See readme.

Note: the file extension is .o followed by a number, this number represents the offset the shader came from.


First Upload: November 11, 2024 Last Updated: November 11, 2024


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