GTA 5 Shader Extraction and Modification Tool 1.1.1
DevelopersDescription
GTA 5 Shader Extraction and Modification Tool
This tool is designed to batch unpack shaders in ".fxc" files located in "update/update.rpf/common/shaders".
This tool can help you view the .o shaders details.
This tool can help you decompile the .o shaders.
Change Log
1.1.1
- Fixed decompile argument (woops)
- Removed old version from converted folder.
1.1
- Added the ability to repack shaders into the fxc files with the -P argument.
- Moved the unpack functionality to the -D argument.
Requirements:
.NET 4.5
Usage:
See readme.
Note: the file extension is .o followed by a number, this number represents the offset the shader came from.
First Upload: November 11, 2024 Last Updated: November 11, 2024
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