Description
DLC Content Designer
This program generates autofilled DLC packs, eliminating the need for manual setup.
Instructions
1. In the "DLC Name" textbox, enter the desired name for your DLC pack.
2. Choose the DLC pack type: Map or Vehicle.
3. Click "Create DLC" and select a save location.
4. Drag and drop the generated DLC pack into the "dlcpacks" folder (located at: "Grand Theft Auto V\mods\update\x64\dlcpacks").
5. Copy and paste the dlclist content into your "dlclist.xml" file (located at: "Grand Theft Auto V\mods\update\update.rpf\common\data").
6. For Map DLC packs, drag and drop all meta files (ymap, ytyp, .ymf) inside the "dlcname"_metadata.rpf.
- Drag all drawable and collision files (ydr, ydd, ybn) inside the "dlcname".rpf
7. For Vehicle DLC packs, drag and drop all meta data files (carcols, vehicles, etc.) into the "dlc.rpf/data" folder.
- Drag .gxt2 into lang rpf's.
- Drag all .yft model files into vehicles.rpf.
ChangeLog
[1.0]
- Ability to create Map DLC packs.
- Auto-generation of content.xml and setup2.xml.
- Auto-generation of dlclist.xml.
[1.1]
- Added support for creating Vehicle DLC packs.
Credits
All credits for codewalker-core.dll, which enables this program to create DLC packs, go to dexyfex and Codewalker contributors. Thank you!
First Upload: November 11, 2024 Last Updated: November 11, 2024
- Map Editor
- Support Config
- Map Editor
- Support Config