Dial-Based Scripting for Real-Time Data Analysis (Race Template) 2.0

Template Developers


Description


Dial-Based Scripting for Real-Time Data Analysis (Race Template)

I'm sharing the script_rt_dials_race template because it uses a plain black texture that's difficult to map directly. You can map it, but it requires repeatedly opening and closing the game.

The purpose of my template is a screenshotted .png image approximating the race dials. You can use this as a texture within Zmodeler and then switch it in-game with the original script_rt_dials_race.dds.

Simply apply the template as a texture, and once your mapping is complete, replace it with the game's default texture.

Note: I've already rotated the image 180 degrees. If you map it onto a surface, rotate it another 180 degrees.

Changelog:

1.0

  • - Initial release

2.0

  • - Higher resolution screenshots taken from a 1920x1080 exported video.

First Upload: November 11, 2024 Last Updated: November 11, 2024


0 Comments