If you have any questions about the installation process or the mod itself, you can ask them in the comments section below. We'll be happy to help!
It includes detailed instructions on how to install the mod, as well as information about its features and benefits.
Thank you for visiting our website. We hope you find the mods you're looking for and have a great time playing GTA 5!
This is a developer console that I wrote for GTAV using ScriptHookVDotNet.
Updated code and releases can be found on
Github! I got banned while writing/testing this and other mods so any donations would be appreciated! :P
NEW IN BUILD 21: - Bug fixes
NEW IN BUILD 14: **REQUIRES THE NEWEST .NET SCRIPTHOOK**
- Add props to the object selector
- Bug fixes
NEW IN BUILD 11: - Add self keywords to easily access player objects
- Suggest compliance with Rockstar TOS
- Remove TOS offending commands
NEW IN BUILD 8: - Use mouse in object selector
- prevent input spam while walking with console open
- remove debug for release builds
- minor bug fixes and polishing
Features: - Run C# code from console or as arguments
- GTA native type based commands
- Copy/Paste
- API to integrate with other scripts
- Integrated object selector to select onscreen objects
Controls: - Ctrl+V - Paste into input line
- Ctrl+C - Copy input line
- Ctrl+Tab - Toggle object selector (when object selected press again to manipulate)
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Tab - Scroll through onscreen objects when object selector open
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Page Up - Scroll up through the console output
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Page Down - Scroll down through the console output
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Up - Scroll backward through input history
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Down - Scroll forward through input history (if no forward history it will clear the current line)
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Left / Right - Move cursor through text
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Backspace / Delete - Does what you would expect..
Command Syntax Examples: Number - 10.000000, 10, -10, -10.000
CodeBlock(Can represent any object) - {return new Player(0)}, {return new Player(0).Character}
String - "hello", "im a string", "YAY!", quotes are not required if there are no spaces in the string
Boolean - true, false
Dependencies: - ScriptHookV
- ScriptHookVDotNet
Script Integration: Include DeveloperConsole.dll in your solution references. See Example.cs on Github for API examples.