Description
ZolikaPatch V: High-Quality Reflections, Endless Mods, Bug Fixes and Beyond
This is a standalone plugin for GTA V that enhances and fixes various game aspects. Each option can be activated or deactivated within the .ini file; however, remember that only some are enabled by default.
Current Features:
- Enables reflections to accurately mirror the world, including high-quality models and dynamic objects like street lights (vehicles and pedestrians not yet supported).
- Expands the available modkit IDs for cars from 1024 to 32767.
- Lowers the velocity threshold at which physics objects "sleep," resulting in more realistic vehicle stopping behavior.
- Fixes a crash that occurred when switching to a sniper rifle while aiming with fists out in build 2545.
- Skips loading dlclist.xml for users who prioritize fast loading times (up to twice as fast).
- Randomizes the selection order of carvariations entries for each vehicle spawn.
- Removes draw distance from static vehicle shadow rendering.
- Removes checks against manually stepping through and pausing threads.
- Enables spawning of any object, including map objects.
Changelogs:
- 1.31: Minor code optimizations; partial support for build v2699.16 (full support will not be implemented, please downgrade if necessary).
- 1.3: Added the ObjectSpawnUnlocker option.
- 1.2: Added UnlockModkitIDLimit and RemoveAntiDebugChecks options.
- 1.1: Fixed an issue where High Quality Reflections caused problems with tuning parts and wheels.
First Upload: November 11, 2024 Last Updated: November 11, 2024
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