ZolikaPatch V: High-Quality Reflections, Endless Mods, Bug Fixes and Beyond 1.31

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Description


ZolikaPatch V: High-Quality Reflections, Endless Mods, Bug Fixes and Beyond

This is a standalone plugin for GTA V that enhances and fixes various game aspects. Each option can be activated or deactivated within the .ini file; however, remember that only some are enabled by default.

Current Features:

  • Enables reflections to accurately mirror the world, including high-quality models and dynamic objects like street lights (vehicles and pedestrians not yet supported).
  • Expands the available modkit IDs for cars from 1024 to 32767.
  • Lowers the velocity threshold at which physics objects "sleep," resulting in more realistic vehicle stopping behavior.
  • Fixes a crash that occurred when switching to a sniper rifle while aiming with fists out in build 2545.
  • Skips loading dlclist.xml for users who prioritize fast loading times (up to twice as fast).
  • Randomizes the selection order of carvariations entries for each vehicle spawn.
  • Removes draw distance from static vehicle shadow rendering.
  • Removes checks against manually stepping through and pausing threads.
  • Enables spawning of any object, including map objects.

Changelogs:

  • 1.31: Minor code optimizations; partial support for build v2699.16 (full support will not be implemented, please downgrade if necessary).
  • 1.3: Added the ObjectSpawnUnlocker option.
  • 1.2: Added UnlockModkitIDLimit and RemoveAntiDebugChecks options.
  • 1.1: Fixed an issue where High Quality Reflections caused problems with tuning parts and wheels.

First Upload: November 11, 2024 Last Updated: November 11, 2024


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