Unlockable Object Spawner 1.1



Description


Unlockable Object Spawner

This modification enables the creation of all objects within the world of GTAV using an object editor. Typically, many objects are unavailable in object editors as they aren't true 'objects', but merely drawables lacking collision (GTA V utilizes a static collision system to minimize performance impact during entity collision calculation). This mod facilitates the spawning of all objects present in GTAV's world. (Example: prop_fan_palm_01a=374464092). A comprehensive list can be found at "snippets.gta-mp.net/view/raw/9a252c54" (Note: this is merely a dump of internal model requests within GTAV; those labeled with +hi(dr/fi) or vehicle/weapon models are likely incapable of being spawned! It's also possible that the list is incomplete).

Changelog

v. 1.1

- Resolved a crash occurring when the mod was outdated (replaced with a message box instead).

Installation

1. Ensure you have the latest version of ScriptHook V by Alexander Blade installed. 2. Extract the .asi file "gtamp-unlock-all-objects.asi" from "gtamp-unlock-all-objects.zip" into your Grand Theft Auto 5 directory. 3. Confirm you have VC++ Redistributable 2013 x64 installed. 4. Install a standard object editor, such as those offered by Guadmaz. 5. (If utilizing the object editor from step 4) You can now add all possible objects to the ObjectList.ini of the map-editor. (List of objects provided above).

Known issues and bugs

- Collision with drawables on foot = collision; Collision with drawables in vehicle = no collision.

Source code

- Source code is included in the "gtamp-unlock-all-objects.zip" (folder src/) - Alternatively, download the latest source at "development.crix-dev.com/gtamp-mods/unlock-all-objects".
First Upload: November 12, 2024 Last Updated: November 12, 2024


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