Targeted Blaze 2.0
WeaponsDescription
Targeted Blaze
SelectiveFire allows you to change firing mode on automatic weapons, like assault rifles and SMGs, so you can shoot on full-auto, semi-auto and burst fire modes. I recommend you the Weapon Recoil script, which increases the guns spreading, reducing your accuracy and making SelectiveFire more useful! IMPORTANT NOTE: I'm not currently working too much on GTA script stuff, so since I don't want to "block" SF progression, future improvements of the SelectiveFire idea will be released by @Kryo4lex on this "fork". How does it work each fire mode? When the gun is on Semi-Auto fire mode, you can't shoot more than one bullet per trigger push. This means you have to release and press again the shoot button on your mouse to shoot the next bullet. If you keep pressed the shoot button, the gun won't fire continuously. When on **Burst** mode, the gun will fire a predetermined number of rounds with each pull of the trigger. Full-Auto mode functions as it normally does in the game. The mod also includes a "reallistic aiming" module featuring two "camera effects" when you aim (a "shake" effect when you just started aiming, and a "moving camera" effect to simulate your character's breathing while aiming). CONFIGURATION This mod's got an INI file to configure hotkeys and other config. You can use this web config tool to create the INI file graphically – on future versions I will include NativeUI on the script. INSTALLATION & DEPENDENCIES You need ScriptHookV and ScriptHookV DOTNET plugins in order to run this mod, as well as this two plugins' dependencies. To install SelectiveFire, just copy the DLL and INI file and the selectivefire folder in your /Grand Theft Auto V/scripts folder. TO BE DONE – LIST I want to improve SelectiveFire with more functions, as well as fix some errors the mod's actually got: Errors to be fixed: * When firing a burst, if you interrupt it (for example, by going on ragdoll, climbing a ladder...), you keep shooting that burst after that interruption. * Please, report more issues! Ideas and next features: * Include NativeUI menus * Include a new ReallisticMags feature: save the ammo in mag when you holster a weapon, climb a ladder... * Improve the ReallisticAiming module with a "recoil" function: make the sight (crosshair) move up when you shoot, making the game more harder (and making sense on the "selective fire" stuff, so shooting burst would reduce recoil). * Create another reallistic function, making automatic weapons decrease their fire-rate when shooting for longer, on full-auto, a long burst - due to weapon's overheat. Please, comment your ideas and requests! SPECIAL THANKS TO... ^^** * **Kryo4lex** for helping on remove the "mouse simulation" method to stop and force weapons shoot, making it with native functions, as well as giving some ideas and advices. * **Arthok** for offering help * **Eddlm** for helping me on GTAV scripting stuff in generalFirst Upload: November 12, 2024 Last Updated: November 12, 2024
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