Tailored Weapon Movement 1.0

.Net Weapons


Description


Tailored Weapon Movement

Installation
Place CustomWeaponAnimations.dll and weaponanimations.meta into your "scripts" folder. You will need the latest Script Hook V and .NET Script Hook.

About
With this mod you can override the default weapon animations with different in-game animations.

Example of weapon entry:

This makes the revolver use one handed animations.

Item key - The weapon name
IdleClipSet - The animation dictionary and file separated by a comma that plays when the player is aiming
IdleAnimFreezeTime - The animation time (0.0 - 1.0) in which the idle clipset will freeze (useful for using specific animations), leave -1 to ignore
FireClipSet - The animation dictionary and file separated by a comma that plays when the player is firing, leave "null" without the parentheses to ignore.

I left some examples that are also shown in the video.

Changelog
1.0
- Initial Release
First Upload: November 12, 2024 Last Updated: November 12, 2024


0 Comments