Sleep on Demand 2.0

.Net Gameplay Player


Description


Sleep on Demand

This script enables your character to sleep anywhere, allowing you to choose the duration. It's a convenient way to pass time without resorting to trainers or saving.

Future updates may include a fatigue meter for each character. Sleeping in cars is also supported with correct animations.

Press TAB and Q (Y and LB) to access the menu.

For enhanced realism, the script incorporates a fatigue system. After three hours of nighttime gameplay, your character will feel drowsy, and a fatigue scale will appear on screen. As morning approaches, the scale fills completely, causing your character to fall asleep for 8 hours.

To deactivate the fatigue system, open the SleepAnywhere.ini file and set FATIGUE to 0.

Requirements: Script Hook V .NET, LemonUI.

Changelog

2.0:

  • Code updated to ScriptHookDotNet3
  • NativeUI library replaced with LemonUI
  • Gamepad control added
  • Fatigue accumulation at night balanced
  • Interaction menu slightly simplified
  • Characters now wake up in the same location after forced sleep instead of near the hospital.

1.2:

  • Fixed a bug that could prevent the sleep animation from playing.

1.1:

  • Full fatigue system added
  • Correct sleeping-in-car animation added
  • Minor changes to the interaction menu

1.0:

  • Initial release

First Upload: November 11, 2024 Last Updated: November 11, 2024


0 Comments