Description
A simple plugin that adds an in-game interface for managing your .NET script mods.
Inspired by the suggestions of some people in the community and an old post on the GTA V subreddit (https://www.reddit.com/r/GrandTheftAutoV_PC/comments/35amlo/gta_5_ingame_mod_manager_concept)
Requirements
ScriptHookV - http://www.dev-c.com/gtav/scripthookv/
ScriptHookVDotNet - https://github.com/crosire/scripthookvdotnet/releases/
Microsoft .NET Framework 4.5.2 - https://www.microsoft.com/en-us/download/details.aspx?id=42642
Installation
- Install the latest version of .NET script hook from https://github.com/crosire/scripthookvdotnet/releases
- Create a folder called "scripts" in the main folder where GTA is installed (if not already there)
- Place both .dll files (ScriptManager.dll AND PauseMenu.dll) inside the folder
Usage
1. Open the settings pane in the pause menu
2. Select the "scripts" option at the bottom to see a list of actively running scripts
3. Set a script to off to disable it entirely or on to re-enable it again.
Changes
v1.0.1
- Scripts are now grouped based on the name of the script file
- Version info is now shown with the mod name
- Fixed problem with raw .cs and .vb files causing crashes
v1.0.1 (April 10, 2017)
- Updated PauseMenu.dll to fix crashing problems related to OutputDebugString method
v1.1
- Scripts can be enabled without having to reload scripthook
- Game version is shown in addition to scripthook version
- Fixed issues related to saving and loading of internal settings
PauseMenu.dll fixes
- Fixed menu items rendering bad layouts in some cases
- Fixed menu settings being set more than once at a time
v1.1.1
- Fixes a problem where the script sometimes crashed after a game reload
v1.1.2
- Fixed crashing problems caused when scripts call natives in their constructors. (Certain scripts no longer crash when enabled)
PauseMenu.dll fixes
- Fixed menu layout issue on old game versions
v1.1.3
- Add support for ScriptHook.NET 3.0
v1.1.4
- Rewrote the mod for the ScriptHookVDotNet 3.0 script handling
First Upload: November 16, 2024 Last Updated: November 16, 2024
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