RestrictedZoneForLawEnforcement 1.1

.Net Gameplay


Description


RestrictedZoneForLawEnforcement

This mod enables players to define a police-free zone.

Press F6, enter a name for the zone, and then start marking points (at least 4 required) using F7. This will create a polygon.

The script utilizes a polygon-point intersection algorithm to determine if the player is within the specified area.

If the player is inside the zone, their wanted level will immediately disappear.

This feature is perfect for "unlocking" restricted areas!

For those who are curious about the code, simply use a decompiler to examine its functionality.

Requirements: -latest ScriptHookVDotNet (ScriptHookVDotNet2.dll) -latest ScriptHookV -at least .NET Framework 4.5.2 Keys: - F6 : Begin marking points to define polygon - F7: Add points (at least 4) (saves to gta5 root folder) - F8: Define circles by radius (saving not supported yet) - F9 - Toggle the mod on and off Changelog: - Bug fixes - Toggle option - New save folder - Ability to define circles - Polygon file loads properly. Next update: - Visual indicator (blimp) for polygons!

The algorithm can be found here:

(Algorithm code not included)
First Upload: November 12, 2024 Last Updated: November 12, 2024


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