Description
Regeneration Ability: [NPC Name]
Description
The "Healing Factor (Specific NPC)" mod enhances GTA V gameplay by introducing customizable healing for chosen NPCs, allowing you to control their health regeneration rates.
Important
- This script requires the latest scripthookvdotnet Nightly Build.
Changelogs
1.0- -Initial Release
- - Added an option for NPCs to regenerate armor.
- - Added an option to allow armor regeneration only when health is full (Enabled/Disabled).
- - Completely rewritten.
- - Now supports INI customization of model names, health and armor regen rates, and max armor.
- - Option to enable/disable armor regeneration only when health is full.
Features
- Customizable Healing Rates: Adjust healing rate for each NPC.
- Targeted Healing: Specify which NPCs receive healing by setting their model names.
- Health Regeneration: NPCs with healing abilities regenerate health over time, with adjustable rates.
- Armour Regeneration: NPCs can regenerate armor.
Installation
- Place "Healing_factor_SpecificNPC.cs" in your GTA V scripts folder.
- For version 2.0 and above, place NPCRegeneration.dll & NPCregeneration.ini into the script folder.
Configuration
Open the script file and configure the list of NPCs with healing abilities. Specify model names and set individual healing and armor regeneration rates.
Customization
Modify NPCInfo entries in the script to adjust healing and armor regeneration rates for each NPC.
In-Game
Once active, specified NPCs regenerate health based on your set rates. The script regularly checks and updates NPCs to ensure they receive proper healing.
First Upload: November 11, 2024 Last Updated: November 11, 2024