Physics Effects for .NET Applications 1.4

.Net Gameplay Vehicles


Description


Physics Effects for .NET Applications

Requests, early access to unreleased mods, polls, discussions and suggestions:
Patreon
Discord

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Newer version: CollisionFX 2

Features:

  • Flash, chromatic aberration/blur & camera shake on impact
  • Amount & duration calculated based on force of impact

    Bugs:

  • Sometimes, collisions not detected
  • Mods that use timecycles may conflict with the script

    Versions:

  • 1.0
  • 1.1 - Improved collision detection consistency
  • 1.2 - Improved consistency - Raised effect threshold - Smoother transitions between effects - Added the option to configure the type of the camera shake through CollisionFX.ini - Added the option to restrict the effect outside of first person view through CollisionFX.ini
  • 1.3 -Added the ability to tweak effect threshold via ini file to your liking -Added the ability to tweak the screen flash effect made for minor collisions and the main effect separately -Added the option to choose between chromatic aberration and blur -Rewrote some parts of the code, detection is slightly improved
  • 1.4 -Added the ability to disable quick flash via .ini -Added the ability to use two effects simultaneously (may conflict with mods that use timecycle), configurable via .ini

    Requirements:

  • ASI Loader
  • Script Hook V
  • Community Script Hook V .NET 3.1.0

    Installation:

  • Extract both files into your scripts folder

    Source code:

    GitHub
    First Upload: November 11, 2024 Last Updated: November 11, 2024


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