Description
.NET Runtime Debugging with RDR
This mod is currently being completely rewritten. Due to being rushed, I missed a lot of stuff. Rewriting the entire thing will be simpler. Along with this, Jedijosh will also be contributing.
If you are thinking of reviewing this mod in a video then I suggest you hold off until 1.1 is released.
About
This mod brings back a feature from RDR, witnesses.
No longer will you get random wanted levels when you commit crimes with absolutely no-one around.
Now, in order to get a wanted level, a pedestrian must see you commit a crime and flee from you to dial the police. You can chase down these witnesses and kill them to get rid of any possible heat from law enforcement.
NOTE: People in cars are not counted as witnesses. If you disagree with this, let me know and I'll update it to include it.
Features
- Have pedestrians witness your crimes and tell the police.
- No longer random wanted levels when committing crimes in the middle of nowhere.
- Chase witnesses down and shoot them to get rid of the heat.
- Dynamic crime system. Proper response based on the crimes you commit.
Requirements
- .NET Framework 4.5.2
- Visual C++ 2015
- ScriptHookV
- ScriptHookVDotNet
Installation
1. Copy "gTaTer_RDRWitnessV.dll" to your /scripts/ folder.2. Copy "gTaTer_RDRWitnessV.ini" to your /scripts/ folder.
Changelog
1.0
- Initial release
To be added in next update
- Be able to pay off witnesses.
- Instant wanted level when committing crime next to police officer.
- Fix so that you are able to rob stores, since currently the shopkeep becomes the only witness.
- Less chance of getting a witness when using suppressed weapons.
- Further optimization.
First Upload: November 12, 2024 Last Updated: November 12, 2024