Description
Neighborhood Runs
This is an update to Community Races by @Guadmaz, uploaded with the author's permission.How to create a race:
You need the latest Map Editor mod installed alongside this mod. In the map editor, go to Create Map for External Mod, and then Create a Community Race. Then follow the next steps:
- Place a ped - this will be your race trigger/marker.
- Place vehicles - these will be the race spawnpoints. Spawning different vehicle models adds them to the vehicle model pool.
- Place markers in order for your checkpoints. The type of marker doesn't matter. Don't place markers right at a curve, because the AI doesn't have time to react and will drive right past the curve.
- Place any objects you want, they'll be spawned in the race.
- Save the map, it should be saved in scripts/Races/yourmap.xml
- Open yourmap.xml with a text editor and edit the Name and Description tags.
- You're done! Restart the mod to play your race.
Changelog:
Version 1.8
- Added option to set wanted level (probability and check interval can be set in config file)
- Added option to use your own vehicle (approach the race trigger in a vehicle)
- Added option to group blips
- Added hotkey to turn on/off and group blips (optional, set in config file)
Version 1.7
- Added option to respawn at last checkpoint (press F)
- Added option to continue in the vehicle after finishing a race (press Esc)
- Added option to place a bet
Version 1.6
- Added radio station option in race menu
- Added option to disable races blips in INI file
- Updated Newtonsoft.Json
Version 1.5
- Added Cayo Perico loader
- Added teleport to marker key (F8)
- Added opacity option for ghost (1 - 5)
- Added collision option for ghost
- Added secondary vehicle color option
- Added props texture variation
- Added money reward
- Remember race settings
Version 1.4
- Added ghost option (best time)
- Added time trial option (no opponents)
- Added races names in blips
- Changed method for removing traffic (don't remove network players)
- Changed rivals driving style
- Updated to work with new versions of NativeUI and ScriptHookVDotNet
Requirements:
- NativeUI
- ScriptHookVDotNet
- ScriptHookV
First Upload: November 11, 2024 Last Updated: November 11, 2024
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