Description
Interactive Helideck Communication: Blip System
This script was created to make the minimap more interactive. In its current state, it's a simple system that displays the location of all helipads in the game on the map when the player is inside a helicopter. The locations are shown with an animation resembling airport beacons.
Requirements
- ScriptHookV - [v1.0.2699.16]
- ScriptHookVDotNet - [v3.4.0]
Features
- Adds interactive blips to the game, allowing players to visualize helipad locations.
- The color of the blip can be customized (default color = yellow) via the "BlipColor.ini" file.
- Automatically identifies any new helipads ("prop_helipad_01" and "prop_helipad_02") added to the game.
Installation
- Extract the "HelideckSignaling.dll" file and the folder named "HelideckSignaling" from the .rar file.
- Place the extracted files in your script folder.
Changelog
- [0.6.0.0]
- Fixes the duplicate blips bug and adds the ability to manually insert blips through a new file called "NativeHelipads".
- [0.5.0.0]
- Adds the ability to change the color of the animated circle in the .ini file.
- Changes the system for hiding unselected blips, activating when the player is airborne instead of when moving. This solves the problem of blips disappearing unexpectedly.
- [0.4.0.0]
- Adds blips to the property category, displaying the name of the helipad location along with colors for better visibility. Introduces a new mechanic that hides unselected blips when the player moves while using a waypoint.
- [0.3.0.0]
- Adds the last native helipad to the game and introduces logic that automatically identifies new helipads added through Ymap, Add-on, Xml, etc.
- [0.2.1.0]
- Adds three more helipads.
- [0.2.0.0]
- Adds the capability for selected helipads on the map to become visible from a greater distance.
- [0.1.0.0]
- Initial release.
First Upload: November 11, 2024 Last Updated: November 11, 2024
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