Description
Instant Replay
Played for drama. Just wanted to play around with dynamic slow motion effects.
This script will make a slow motion effect in your game whenever any of these conditions is met:
- Any vehicle near you is flying/crashing in the air
- There's an explosion
- You just were hit by something (ragdolled)
And, to prevent neverending slowmotion, there's a cooldown after the effect triggers. This way you won't be stuck in slowmo until an explosion chain finally stops, or a car slams into the ground after being tumbling in the air for twenty seconds.
REQUIREMENTS .NET Framework 4.5.2 Visual C++ 2015 ScriptHookV Latest ScriptHookVDotNet Latest Changelog 1.2 - Removed Minigun and projectiles from the script. Too buggy. 1.1 - Fixed Wasted bug. - Fixed helicopters and planes triggering the slowmo. - Tweaked code so cars rolling trigger the slowmo too. Sourcecode HereFirst Upload: November 12, 2024 Last Updated: November 12, 2024
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