Description
Implementing an Offline Progression System with .NET
This script implements a leveling system similar to GTA Online, where players level up based on playtime (1 hour of in-game time equals 1 level) or by accumulating stealth kills (10 stealth kills equal 1 level).
Requirements
Script Hook V ScriptHookV.Net NativeUIInstallation
- Place LevelSystem.dll in your scripts folder.
- Place LevelSystem.ini in your scripts folder.
- Place NativeUI.dll in your scripts folder.
Updates
1.0
-Initial release.1.1
-Added a new "view current level" button in the .ini file and an improved visual design.1.2
-Introduced 5 abilities unlocked at levels 10, 20, 30, 40, and 50. Each level grants a specific ability.1.3
-Implemented automatic level saving when the game closes. -Updated visual design.1.4
-Added the ability to change the language in the .ini file.1.5
-Introduced a new feature where players rank up after accumulating 10 stealth kills.Special thanks to FIFASam for assistance with level saving.
First Upload: November 12, 2024 Last Updated: November 12, 2024
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