Description
Enduring GTA Online's Challenges
This mod aims to simulate the survival minigame from GTA Online in Singleplayer. Each wave increases enemy aim and armor, escalating the difficulty. By default, survivals end after 10 waves, but infinite waves mode is also available.
In the first 2 waves, enemies spawn on foot at different locations. From wave 3, enemies also spawn in vehicles, and from wave 5, they use helicopters too.
Around the survival area, there are armor, health, and weapon pickups to aid the player. These pickups regenerate after each wave.
If the player strays too far from the survival area (more than 15 seconds), the survival is automatically canceled. A warning indicates how much time is left before this happens.
Requirements
- Latest version of ScriptHookV
- Microsoft Visual C++ Redistributables
Installation
Please refer to the mod's documentation for installation instructions.
Available Survivals
This mod includes a variety of survival maps:
Special Enemies
- Juggernaut: Spawns at wave 8, highly resistant to bullets and explosions. Fires in fully automatic mode.
- Sasquatch: (Halloween Survival only) Appears from wave 4. Runs faster than normal enemies. Can enter "Rage Mode" with increased melee damage and resistance. Rage Mode chance increases each wave.
- Rottweiler: (Rancho Survival only) Spawns at wave 7, limited to 3 per wave. Deadly if it catches the player.
- Jesus Christ: (Xmas Survival only) Spawns at wave 7. Same health as a Juggernaut but doesn't attack; resurrects dead enemies. Only one Jesus can exist per wave.
- Suicide Bomber: Spawns from wave 5. Melee-only enemy that explodes when within 2 meters of the player. Body explodes 3 seconds after death if not killed by headshot.
Credits
- Original survival mode by Rockstar Games
- Script by me
- Script Hook V SDK by Alexander Blade
Using godmode defeats the purpose of this mod. Please don't use it!
First Upload: November 11, 2024 Last Updated: November 11, 2024