Criminal Collaborators 1.5

.Net Gameplay


Description


Criminal Collaborators

PartnersInCrime is a sophisticated script designed to create dynamic interactions between two specific NPCs (non-player characters). When these NPCs come within a defined distance of each other, they both activate god mode, making them invincible for a specified duration. After the god mode period ends, a cooldown is enforced before it can be reactivated. This script is ideal for enhancing gameplay with invincible NPC partnerships for cinematic effects or challenging scenarios.


Changelogs:
1.0
-Initial Release

1.1
-Now if the player uses one of the specified NPC models, they will also benefit from the GodMode and cooldown effects when near another NPC partner.
- Added Option to add more Partners.

1.2
-Fixed an issue where NPCs were sometimes entering Godmode when near a dead partner.

1.3
-Fixed an issue where NPCs were sometimes stuck in Godmode when moved from the specified range.

1.4
-Performance Optimization.

1.5
-Player Godmode Fixed.
Features:
-Customizable NPC Models: Easily specify which two NPC models will be affected.
-Automatic God Mode Activation: NPCs will automatically receive god mode when close to each other within the defined distance.
-Configurable Settings: Adjust the duration of god mode and the cooldown period using a pre-configured INI file.
-Includes Configuration File: The INI file is included in the package for easy setup.
Customization
-Edit INI File: Add your NPC models like this:-
# Configuration for partner pairs
[Partner1]
ModelName1 = player_one
ModelName2 = player_two
Distance = 10.0
GodMode Duration = 5sec
Cooldown Duration = 30sec
First Upload: November 11, 2024 Last Updated: November 11, 2024


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