Concealed Threats 1.2.0

Player Weapons


Description


Concealed Threats

1.2.0 Ambient Weapons



Change log



1.2.0


- Removed need for keyboard to select items (see control mappings list below)
- Peds are more likely to get wacked on first hit now since Rag doll on collision has been enabled
- Fixed bug where if player was missing night stick it would fail to pick up items
- Added better prop in hand positioning for smaller items like bottles and cans
- Tweaked throw timing to improve animation quality

1.0.1 - General Beta 1 Release


Summary

Wish you could just throw something at peds that annoy you ?
Or how about challenging yourself with quick instincts and use the items around you as melee weapons instead of a firearm ?

Ambient Weapons lets you pick up props and use them for battery and/or for throwing.
Install

Extract to scripts folder

Configuration:

You can change key assignments and throwing force in the .ini file

Using

The controls function as follows:

RM - Right Mouse Click
LM - Left Mouse Click
LT - Controller Left Trigger
RT - Controller Right Trigger
LB - Controller Left Bumper
RB - Controller Right Bumper

On foot:


Pickup Item - RM, LT
Melee Item - LM, RT
Aim item after pickup - RM hold, LT hold
Throw item while aiming - LM, RT
Note: If you release RM, LT AFTER aiming, LM, RT button will drop the item next to the player.
It will not throw or melee attack in this case. Picking it up after that is just like picking it up for the first time

In a vehicle


Pickup Item - RM, LT
Melee Item - LM, RT
Aim item after pickup - RM hold, LT hold
Throw item while aiming - LM, RT
Limitations

It will not grab or throw peds. Use the jedijosh920 mod for that.
It will not throw cars. Use Hulkbuster or Gravity Gun mod for that
Sometimes throwing a prop at a ped just bounces off or displaces them. This is because they seem to be invincible when tasks are running. version 2 is better at this but not 100%.
There is this one ped that just stares endlessly through store windows who seems to be invincible. Keep at it using re-throw and eventually they will get wacked.
When used as melee, the prop is not 100% unclipped. I had to do this because contact with the ground while in the players hand causes the player to slide and glitch out
Broken props don’t last indefinitely so they may just disappear on you.
Same with holding props when in/on a vehicle. They just go poof sometimes
There is a very hard to reproduce problem after playing for a very long time switching between vehicle and on foot. The symptom is that you cannot enter a vehicle unless armed with a shooting weapon.
Restarting the game fixes it. I will try to nail down the cause
Credits:

jedijosh920 for initial concept. Your mods continue to inspire me. AB and OpenIV for maintaining the core and turning updates around quickly.
First Upload: November 12, 2024 Last Updated: November 12, 2024


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