Collision Detection Library for .NET 1.4.1

.Net Gameplay Vehicles


Description


Collision Detection Library for .NET


Prepare for intense gameplay moments where every collision has real consequences. Watch as cops meet their demise during high-speed chases and feel the weight of realistic impacts. Adjust the settings to your liking and tailor the experience to your preferred level of realism.

**Features:**
  • Damage to driver & passengers when two ped vehicles collide
  • Damage to driver & passengers when ped vehicles collide with anything/fall from height/roll over.
  • Damage to player & passengers when colliding with anything/falling from height/rolling over
  • Damage depends on force of impact
  • Tweakable to your liking via CollisionsDetector.ini
    **Changelog:**
  • v1.0
  • v1.1
    -Added CollisionsDetector.ini to tweak multipliers
    -Removed debug info that I accidently forgot to disable
  • 1.2
    -Added the ability to toggle damage for player/peds separately
  • 1.3
    -Consistency improvement
  • 1.4
    -Rewrote a big chunk of the code, major consistency fix
    -Simultaneous collisions now calculated properly
    -Tweaked damage multipliers to be as realistic as possible (you can further tweak them to your liking via CollisionsDetector.ini)
    -Increased range, and added the ability to tweak it via CollisionsDetector.ini
    -No more small damage on minor scratches
    -Fixed motorcyclists insta death on impact
    **Requirements:**
  • ASI Loader
  • Script Hook V
  • Community Script Hook V .NET 3.1.0
    **Installation:**
  • Extract both files in to the scripts folder
  • Use CollisionsDetector.ini to tweak to your liking
    First Upload: November 11, 2024 Last Updated: November 11, 2024


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