Collaborative Euphoria Acquisition Simulation 1.0
PlayerDescription
Collaborative Euphoria Acquisition Simulation
This script is for simulation/demo purposes. If you don't like it or think it's useless, then don't download it or post useless comments, just leave, simple.
As requested by: Mr.Skeltal Of Thy Uttp
InstallationPlace EuphoriaFriendGrabCooperation.dll and EuphoriaFriendGrabCooperation.ini into your "scripts" folder. You will need the latest Script Hook V and .NET Script Hook.
ControlsJ - Start/End Simulation
I - Toggle Slow Motion
Q - Toggle Cameras
The controls can be edited via the .ini file.
SettingsGrabTimeMinValue - The minimum value for how long the grabs will be in milliseconds.
GrabTimeMaxValue - The maximum value for how long the grabs will be in milliseconds.
PedModel1 - String for what the first pedestrian will look like.
PedModel2 - String for what the second pedestrian will look like.
The settings can be edited via the .ini file.
AboutI figured out how the Euphoria friend cooperating grabs work like in Star Wars: The Force Unleashed. In this simulation/demo script you will see how the two pedestrians will grab onto each other for their dear lives, with the bottom one falling off first then the one hanging onto the piece of floating magical plank will fall last. The grabs will last for 3-20 seconds, with the first grab being the friends holding onto each other and the second grab being the last one holding the board, you can change how long it is in the .ini file, but 3-20 is the most realistic.
CreditsAll credits to NaturalMotion and their wonderful Euphoria physics gaming engine.
Changelog1.0
- Initial Release
First Upload: November 12, 2024 Last Updated: November 12, 2024