Automotive Care 1.2



Description


Automotive Care

This modification introduces the option for regular vehicle maintenance payments. Failure to make a payment within ten seconds of being notified will result in progressive engine drainage. Engine degradation does not occur while the vehicle is parked. When the engine's health falls below 500, stopping the vehicle for a period will allow partial recovery, up to 50% capacity. Complete restoration requires a maintenance payment. If the vehicle catches fire, stopping promptly can cool the engine and improve its health.


The vehicle's maximum speed is adjusted based on its condition.

Repair costs vary depending on the extent of the damage.

Vehicle repairs are unavailable in Grand Senora Desert or Sandy Shores. Careful maintenance is crucial to prevent breakdowns in these desert locations.


Each vehicle possesses unique reliability characteristics, resulting in varying engine degradation rates based on quality.

Maintenance is applicable only to cars and motorcycles.

The mod manages the current vehicle's maintenance. Switching vehicles resets the settings, applying them to the new current vehicle.


v1.2:
- Integrated a persistent vehicles option into the .ini file.
- Implemented changes to the maximum speed system.
- Adjusted variable values.
Installation:
- Copy VehicleMaintenance.dll and VehicleMaintenance.ini to \Grand Theft Auto V\scripts
Default key:
F7 to initiate a maintenance payment. Configuration options:
- Maintenance time interval (defaults to three minutes).
- Engine health notifications (enabled by default).
- Persistent vehicles (disabled by default).
Edit the "VehicleMaintenance.ini" file for customization.
Requirements: .NET Framework 4.5.2 Visual C++ Redistributable Package for Visual Studio 2013 (x64) Script Hook V Script Hook V .NET
First Upload: November 12, 2024 Last Updated: November 12, 2024


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