Description
Agricultural Simulator Enhancement
Farming Project strives to revitalize San Andreas by introducing farming mechanics. To begin your farming journey, purchase a field located in Grapeseed, indicated by a blip on your map. Upon purchasing the first field, you'll receive a Tractor, Rake Trailer, and Grain Trailer. These can be restored at any time using the red marker if lost. Attach the Rake Trailer to the Tractor and drive over the white markings to cultivate and seed the field. After several hours, when the grain matures, use the Grain Trailer to harvest. Then, transport the trailer to one of the unloading stations to earn money for your crop. Farming Project is my most ambitious mod yet, with aspirations to evolve it into something exceptional, even if its arrival in the modding community is somewhat delayed. If you possess C# expertise and a passion for modding, consider joining me by reaching out on gtaforums. Enjoy!Future Plans:
- Incorporation of more harvestable crops with distinct visual representations. - Ability to purchase animals. - Introduction of additional farming vehicles and tools. - Expansion of available fields for purchase. Aiming for a more immersive "Farming Simulator" experience overall.Installation:
Place FarmingProject.dll into your "scripts" folder.Requirements:
Script Hook V Script Hook V .NET NativeUI (Game version tested: Build: 1290, Online 1.42)Limitations:
- Due to the absence of a dedicated harvester in the game, harvesting is currently simulated using the Rake Trailer. - The only crop-like props found were saplings (visible in screenshots), which serve as a placeholder for now.Changelog:
1.2 - Updated compatibility with the latest Script Hook versions. - Enhanced realism in Grain Trailer filling. - Accurate earnings display upon selling crops. - Resolved field loading issues. - Modified field markers. - Implemented bug fixes and improvements. 1.1 - Added the ability to purchase additional seeds/grain from the Grain Shop (blip added on map). - Introduced new seeds: Canola, Pumpkin, Cabbage, Weed. - Each crop has a unique growth time and selling value. - Selling weed may attract law enforcement. - Rake Trailer usage now consumes seeds (refillable at the shop). - Enhanced message UI upon field purchase. - Expanded field working area. - Added sound effects to menus. - Bug fixes. 1.0 - Initial Release.First Upload: November 11, 2024 Last Updated: November 11, 2024
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