Transportation of Raccoon City 1.0
EmergencyDescription
Transportation of Raccoon City
My first Mod in texturing...:) It's a simple re-texturing of several vehicles and skins to bring a Raccoon City-feeling to GTA 5. Here are the replaced vehicles:
- - Trevors Frogger to Umbrella Corp. Heli
- - Swift "Flying Bravo" to UBCS Heli
- - Cargobobb 2 ( via Vehicle Spawner ) to Umbrella Corp. Cargo Heli
- - Annihilator to S.T.A.R.S. Heli
- - Sheriff SUV to S.T.A.R.S. SUV
- - Sherrif Cruiser to Arklay Mountains Sherrif Cruiser
- - Police Cruisers to RPD
- - LS Firetruck to Raccoon City Fire Dept.
- - LS Ambulance to Raccoon CIty Ambulance
- - Blimp to Umbrella Corp. Blimp
- - Police Riot to UBCS Van
- - Trevors and Michaels "Gruppe 6" Security Gear to S.T.A.R.S. Uniforms
More textures might follow like the Humane Labs ( if I'm able to locate the necessary file from OpenIV ) to Umbrella labs, the Police Stations to RPD, industrial vehicles, and more. Let's see if we can convert Los Santos into Raccoon City...;)
Important Notes
- >>> Make backups first!!!!
- >>> Don't use for Online
Installation
To install the vehicles, you will need OpenIV. Create a new folder in your Grand Theft Auto 5 main directory and name it "mods". Copy the files/folders "update", "x64e", "x64w" and "x64v" and paste them into your "mods"-folder. This avoids re-updating your game after you replace the textures.
Using OpenIV, edit your "mods"-folder and replace the textures in the following paths:
- - michael skin: x64v/models/cdimages/streampeds_players/player_zero
- - trevor skin: x64v/models/cdimages/streampeds_players/player_two
- - frogger ( update-patchday2ng ): update/x64/dlcpcks/patchday2ng/dlc/x64/levels/gta5/vehicles
- - cargobob, firetruck, sheriff, sheriff SUV, riot ( update-patchday3 ): update/x64/dlcpcks/patchday3ng/dlc/x64/levels/gta5/vehicles
- - cargobob, swift ( update-patchday4 ): update/x64/dlcpcks/patchday4ng/dlc/x64/levels/gta5/vehicles
- - ambulance, blimp, annihilator, police ( x64e ): x64e/levels/gta5/vehicles
Have fun and let me know if you encounter any issues or have suggestions for improvement. Don't modify or re-upload this mod without my permission.
Credits
- - Rockstar Games for the Vehicle models and textures
- - CAPCOM for the Resident Evil Franchise and logos
- - the creators of OpenIV
- - badgesource.com for the badge creation
First Upload: November 15, 2024 Last Updated: November 15, 2024