Description
Enhanced Vanilla Police
This mod was created as a personalized enhancement for the in-game police, drawing upon knowledge gained from modding and testing experiences, as well as insights from other modders.
It reincorporates numerous unused police assets and enhances officer combat proficiency.
Vanilla Cops Remastered
Version 2.0
Changelog:
- Revised police badge texture
- Included beta LSPD officers
- Remodeled sheriff's vest
- Modified Sheriff cruiser texture
- Modified Sheriff SUV texture
- Added Sheriff maverick
- Loadout adjustments
- Combat behavior tweaks
- Dispatch tuning refinements
- Crime information modifications
- Officers can now apprehend players up to 2 stars
Requirements:
- OpenIV
- Heap Adjuster
Installation:
- Install the .OIV package using OpenIV
- Drag and drop Heap Adjuster into the main GTA V directory.
Recommended mods:
- "Don't Writhe" (will stop peds from writhing and dying, extending gunfights)
- "PEV: DT SWAT Interior Fix" (stops SWAT peds from despawning and glitching out when the player enters a building)
Community resource credits:
- Yard1 for the Sheriff Maverick (which I retextured to fit my LSSD colorscheme).
- Yard1 for LSPD beta cops (which I slightly retextured and added as a separate ped, so they can spawn alongside vanilla cops).
- x3mgamer for the Sheriff Black and white cruiser (which I also retextured to fit my colorscheme).
- Cpast for Combat tweaks which allows me to tamper more with the dispatch and combattasks files.
Credits:
- Matuska (Putting it all together)
- Bug Basher (Modelling the LSPD vest onto sheriff peds)
- PEV team (Told me which files do what)
- Olanov (Helping with OIV installer)
- MrJayden585 (Helping with OIV installer)
- Niziul (Actually fixing the OIV installer)
"If you get into bed with the LSPD, don't expect to get out without having been ripped 3 new assholes." - me, the idiot who made this after playing Max Payne 3 and becoming a cool line junkie.
First Upload: November 15, 2024 Last Updated: November 15, 2024
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