Daniel's Enhanced Real-Time Global Illumination Reshade for NaturalVision Evolved 1.1

Graphics


Description


Daniel's Enhanced Real-Time Global Illumination Reshade for NaturalVision Evolved


As of right now, there are no known bugs. If you encounter any issues, please contact me.

Requirements:


Pascal Glitcher/Marty McFly's RTGI Shader (Not required but needed if you want Ray Tracing)
ReShade
NaturalVision Evolved
Please do not upload this to any other site without my permission!

Installation:

Drag and Drop the "Daniel's NaturalVision Evolved Reshade.ini" into the main GTA directory. If you like this ReShade Preset, please feel free to leave a review. Thank you and have a nice day! Feel free to upload photos/videos you have of this preset.

Changelog:


Changed the Ray length with Ray Tracing
Changed the Z-Thickness with Ray Tracing
Changed Specular Surfaces to reflect more light.
Changed Ambient Occlusion amount
Made the Sky Color Reflect on the ground. (Makes objects reflect the correct color of the sky)
First Upload: November 15, 2024 Last Updated: November 15, 2024


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