Description
Hanshin Expressway Loop: Osaka Circuit [FiveM Mod]
Nagoya's larger counterpart is now accessible to the public. I would like to express my gratitude to Namco for WMMT, the Wangan Midnight Emulation discord/Xentax Forums for exporting the files, and the sollumz team for their assistance along the way. This project also took some time to complete, but it is finally ready for release. This expressway was added to my collection of Japan-based racing/cruising maps a while ago, but I have only recently "finished" it. I hope you enjoy racing around this loop.
Installation:
SINGLPLAYER
- Place the basedosakawmmt folder in the dlcpacks folder (mods > update > x64 > dlcpacks)
- Ensure it is enabled in the dlclist.xml.
Make sure you have ScriptHookV, OpenIV, No Boundary Limits, a Trainer, Packfile/Heap Adjuster and custom gameconfig (all can be found on this website). I tested this in SP and FiveM. It works so double check your game if crashes happen.
- Instructions for the traffic are included in the download.
FIVEM
- Drop the basedosakawmmt folder into your server resources and ensure it is in the server.cfg.
This is compatible with Nagoya and Fukuoka.
Version 1.0
- Initial release
Bugs
- None that I can see. Maybe traffic lines need improvement, but they are good enough for now.
- Making all of the animated stuff work. A small amount works right now.
Contact is Based 6157 on discord
The source files were obtained from a forum post on the Xentax forums and Wmmt Emulation Discord. Credit goes to the original poster (sorry but idk who) for extracting the files from WMMT5.
Tools Used:
Blender Sollumz Plugin
Photoshop CS6
Folders2YTD
bms.exe/Pokken Nut Extractor
FiveM (testing)
Discord (files from WME and help from Sollumz)
WinRar
Xentax Forums (Research)
First Upload: November 11, 2024 Last Updated: November 11, 2024