Coastal Grotto Retreat 1.0

Building


Description


Coastal Grotto Retreat

This map adds a seaside villa east of the wind turbine park, above a cave.

IMPORTANT: You must first complete the random event in the cave. Otherwise, it might be annoying!

Files

  • cavevilla.xml ==> (full version) 1903 objects, 7 vehicles, 68 peds
  • cavevilla2.xml ==> (less peds) 1903 objects, 7 vehicles, 17 peds
  • cavevilla3.xml ==> (less peds, less vegetation and no car garage) 1802 objects, 4 vehicles, 16 peds
  • objects.xml ==> 15 objects, 0 vehicles, 0 peds

Installation

  1. To avoid bugs, delete your IvalidObjects.ini (if you have it) in your GTAV/scripts folder.
  2. Install the Map Editor by Guadmaz.
  3. Copy the contents of the scripts folder into your GTAV/scripts folder and gtamp-unlock-all-objects.asi into your GTAV main folder.
  4. Take objects.xml and the file version you want to load (cavevilla.xml, cavevilla2.xml or cavevilla3.xml) and move them to your GTA main folder.
  5. In-game, go in front of Franklin's house.
  6. Press F7 to open Map Editor, select LOAD/XML and load the file "objects" (Verify that you have 15 objects loaded).
  7. Go to the location of the villa and load "cavevilla.xml", "cavevilla2.xml" or "cavevilla3.xml".
  8. If you want to use the dinghy in the cave, select it with the Map Editor and mark it as dynamic (otherwise, it will disappear due to the tide).
  9. Have fun!

If you want to create a save house for this location, use the Savehouse mod by Kopalov and Henny Smafter.

Creating maps takes a lot of time and effort. If you like my uploads and want to support me, you can donate via PayPal.

Please do not upload these files to any other website!

Enjoy!

mixtro


First Upload: November 14, 2024 Last Updated: November 14, 2024


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